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A Cryptid to a Card
LatestSep 18, 2026

A Cryptid to a Card

How a cryptid becomes a card in Portentum: from researching the legend, to designing its mechanics, to building it, to tuning it after playtests.

by Matt
portentumdesign
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Thanks for Playing Portentum at PAX West
Sep 11, 2026

Thanks for Playing Portentum at PAX West

Four days, two awards, a thousand Jimothy cards, and the first time anyone outside the studio played Portentum.

by Jaden
portentumeventspax
Meet Portentum
Aug 5, 2026

Meet Portentum

The unannounced game we've been teasing is a cryptid deck-building auto battler, and it's coming to Steam. Here's what it is and why we're making it.

by Jaden
portentumreveal
Our Journey So Far with UEFN
Apr 9, 2026

Our Journey So Far with UEFN

Unity fatigue, a wild Unreal Fest conversation, 14 Fortnite maps, one crashed Fortnite, and what we actually learned building on UEFN.

by Jaden
fortniteuefn
The Year We Chased Publishers
Apr 8, 2026

The Year We Chased Publishers

28 publishers, dozens of meetings, a few term sheets, and zero signings. Here's what a year of pitching actually looked like.

by Jaden
studiobusinesspitchingIt Was You
Where We Are, and How We Got Here
Apr 7, 2026

Where We Are, and How We Got Here

A look at where Snowfall Games stands today, and the winding road that brought us here.

by Jaden
studioupdate
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